Disney direct-to-video sequels...quality is clearly not one of their main targets when these things are shat out. Some have been decent to be fair, but as I say many times, most of them are naught but poor quality clones of their far superior theatrical predecessors.
The Little Mermaid 2: Return to the Sea is no different. Essentially a reversal of the original, this tacky sequel sees Ariel's new daughter Melody detesting her life on land and wishing to explore the sea, eventually striking a deal with Morgana, the evil sister of Ursula, to become a mermaid in exchange for betrayal against her family. You can tell from the get go what I mean, and it's safe to say the script is just as cheap as the animation - piecing this story together with a handful of major plot holes that may go straight over kids heads, but will make hermits like me want to point them out and marvel at their stupidity.
- It's vaguely implied that Melody has the ability to communicate with sea creatures such as Sebastian as well as Tip and Dash because of her mermaid heritage. So, with that in mind, did she never question why she was able to do such a thing whilst growing up? You'd think as soon as a crab began speaking to her in a Jamaican accent she'd run to her mother in terror and demand some kind of explanation, thus exposing her habits of sneaking into the sea and surely unveiling the truth of Morgana's attack when she was a baby. She may not have wanted to in order to avoid revealing her unauthorised visits to the ocean, but I'm sure sea creatures talking to you might be enough to convince you otherwise.
- King Triton tosses Melody's locket away when Ariel suggests she can't know anything about Atlantica or the merpeople. It sinks down to the ocean floor, but Melody eventually finds it and witnesses it's magic for herself. Only issue I have - this is 12 years later. That locket was tossed into the sea and sat at it's bottom for over a decade and didn't get whisked away by any currents, picked up by any sea creatures, or, hell, didn't even ever so slightly rot away. Melody finds it in pristine condition, with her name on it still perfectly visible. It's also bizarre how, after such a long time, it's only buried underneath a handful of sand, making it easily visible. The fuck?
- Said scene and those surrounding it also bring to fruition a plot hole that's common in films like this - Melody can see extremely well underwater, despite having no goggles. Also, how is she breathing for so long? On top of that, why is she not soaking wet when exiting the water to head home? Has Ariel never noticed Melody's clothes often being damp and stinking of seawater?
- The contrived bottle of "Ursula's magic" never has it's restrictions explained - Undertow moans at Morgana for not using it turn him back, but she seemingly only uses a droplet from a huge bottle to turn Melody into a mermaid. Was it the very last drop? Why is there no more left? Surely if the bottle is full of it, then Undertow would be fine. More of an unaddressed issue than a full on plot hole - also the result of some lazy ass writing.
- King Triton goes off in a hissyfit when his servants are merely preparing a few dinner tables and demands that the search parties for Melody be increased instead. He then wanders off, leaving his Trident completely unattended. Yes, it can only be moved by him or one of his descendants, but that doesn't mean having at least one guard next to it is a bad idea - as is eventually proven when Melody swims and pinches it in a matter of seconds.
- Why is it the Trident cannot be moved by anyone bar Triton or his descendants, but it can be used by anyone? Surely in it's list of contrived powers, it would've been, if anything, more useful to have it only work when used by Triton or his family members instead only being able to removed from it's stand by them.
- When Morgana locks Melody away in a chamber underwater, she says that her time as a mermaid is over. It takes absolutely ages for Melody to then lose her mermaid powers, but the reason why it took so long is never made clear. This unnecessary delay gives Tip and Dash time to come in and rescue her inches before she drowns. Had Morgana simply removed her mermaid powers instantly, she would've died in minutes and all would've worked out - especially when you consider Melody is the one who actually went on to stop her.
- How on Earth does Melody so easily climb the ice tower thing made by Morgana during the climax? At one point she is literally hanging off of a ledge, holding on to it for dear life - a ledge made purely of ice. It's surprising enough that she's so agile and fit after almost drowning...this entire scene just spells fuck physics to me.
This film sucks.
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